The scenario was to get Theoden off the other end of the table (no time limit), and for the Forces of Evil to capture or kill him. He had 36 Rohan which would test at half strength for morale, and another Character. The Easterlings had 6 Kataphrakts, 5 Archers, 5 Warriors & a Captain with two 13 man units (with Captains) of Haradrim.
We used the LotR rules
All of the Army of Evil were all freshly painted, so I did not rate our success, but......
Harry the Harad, deploy his units blocking the way to the bridge, the Easterlings entered the table turn 1 and the Rohan started on table. Casualties -(face down are dead, face up are stunned)
Turn 1
Easterling set up:
Harad set up:
Rohan set up:
Full deployment:
Harad lost 2 men on turn one from archery
Turn 2
Rohan advance
As do the Easterlings
The Easterlings need to secoure the bridge quickly.
Turn 3
Easterlings are almost in the fray
Rohan cavalry charge a couple of isolated Harad left of the monoliths (made by Dave)
But the Rohan only managed to push the Harad back.
The rest of the Rohan push towards the center
Turn 5
The Rohan try & finish of the couple of Harad
They kill one and knock the other three down
Turn 6
The Easterling cavalry now can charge in
Two dead Rohan
Securing the bridge
More downed Harad, by spears this time
Turn 7
The Forces of Evil charge in along it's line
Another Harad bites the dust
as do more Rohan fall
Turn 8
The Rohan are close to a Morale and will need reinforcements very soon
More casualties for both sides
Rohan 2iC being attacked
Turn 9
Rohan lost about 6 men from Morale failure this turn so we decide to role for reserves for Rohan D6 of figures appear (4)
All the Rohan are in melee, the Easterling warriors come and secure the northern end of the bridge.
At this point, Rohan took 4 more casualties and Theoden failed his own morale, so was captured.
Win to the Forces of Evil
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Saturday, 27 June 2020
Saturday, 20 June 2020
28mm Sword & Spear Crusades- 1000 Points
28mm Crusades match up, between the Byzantine forces (700 points) with a mercenary Outremer force (300 pts) against the Muslim forces of Seljuk Turks and an ally force of Fatimids (500 pts each). Using Sword and Spear rules, on a 12foot long table. We got in 4 moves in two hours due to chatting, as it was a very relaxed game. Muslim force and the 300pts crusaders were part of an 3 year painting project, which came to it's end last month. Forgot to take pics after turn 3, so more of just a Crusade picture fest!
Deployment: Christians on the left Muslim forces on the right.
Muslim Left flank, Seljuk Cavalry, Light Horse & Javelin foot.
Seljuk Center command of Foot and Cavalry.
Seljuk right center. More Cavalry.
Fatimid center right
Fatimids right flank.
Byzantine
Mercenary Crusaders
Byzantine Center & camp.
More Byzantines
Turn 1: Seljuk LH straight away off to protect the flank.
Byzantine Slingers take refuge in a palm copse.
Cavalry move in the shadow of a dune hill.
Looks like the Christians are going to sit back and defend, being outnumbered in cavalry.
Some Byzantine allies (arab archers) move into rough ground for protection.
Turn 2:
Muslim cavalry closing in.
Casualties end of turn 2: Muslim
Byzantine Casualties.
Turn 3: Templar Knight and Sergeants crash in to the Muslim causing casualties on one unit (skull markers, 2 kills)
The Fanatic Impact infantry charge in against a unit of armoured Crusader infantry and cause 1 kill.
Alex pondering his position!
Unfortunately, my camera ran out of battery, but the game ended a draw, with each side not causing enough casualties for army discipline tests! Will have to build up to a huge 1500 points a side game, and yes I can do both sides!
Deployment: Christians on the left Muslim forces on the right.
Muslim Left flank, Seljuk Cavalry, Light Horse & Javelin foot.
Seljuk Center command of Foot and Cavalry.
Seljuk right center. More Cavalry.
Fatimid center right
Fatimids right flank.
Byzantine
Mercenary Crusaders
Byzantine Center & camp.
More Byzantines
Turn 1: Seljuk LH straight away off to protect the flank.
Byzantine Slingers take refuge in a palm copse.
Cavalry move in the shadow of a dune hill.
Looks like the Christians are going to sit back and defend, being outnumbered in cavalry.
Some Byzantine allies (arab archers) move into rough ground for protection.
Turn 2:
Muslim cavalry closing in.
Casualties end of turn 2: Muslim
Byzantine Casualties.
Turn 3: Templar Knight and Sergeants crash in to the Muslim causing casualties on one unit (skull markers, 2 kills)
The Fanatic Impact infantry charge in against a unit of armoured Crusader infantry and cause 1 kill.
Alex pondering his position!
Unfortunately, my camera ran out of battery, but the game ended a draw, with each side not causing enough casualties for army discipline tests! Will have to build up to a huge 1500 points a side game, and yes I can do both sides!
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